<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>coding on Saylornotes</title><link>https://www.chris-saylor.com/tags/coding/</link><description>Recent content in coding on Saylornotes</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Mon, 15 Sep 2025 14:10:13 +0000</lastBuildDate><atom:link href="https://www.chris-saylor.com/tags/coding/feed.xml" rel="self" type="application/rss+xml"/><item><title>PICO-8 Image Pixel Mapping Color Palette</title><link>https://www.chris-saylor.com/link/pico-8-image-pixel-mapping-color-palette/</link><pubDate>Mon, 15 Sep 2025 14:10:13 +0000</pubDate><guid>https://www.chris-saylor.com/link/pico-8-image-pixel-mapping-color-palette/</guid><description>A novel approach utilizing multiple algorithms for converting imagery to utilize the PICO-8 color palette.</description></item><item><title>Lazy Load Data in PICO-8 with Metatables</title><link>https://www.chris-saylor.com/link/lua-metatable-lazy-load/</link><pubDate>Thu, 29 Aug 2024 15:38:22 -0400</pubDate><guid>https://www.chris-saylor.com/link/lua-metatable-lazy-load/</guid><description>Expanding Catreeboard&amp;rsquo;s dictionary without increasing PICO-8 tokens.</description></item><item><title>Intercepting Sprites</title><link>https://www.chris-saylor.com/games/make-code-arcade-intercept-sprites/</link><pubDate>Fri, 15 Dec 2023 07:00:00 -0500</pubDate><guid>https://www.chris-saylor.com/games/make-code-arcade-intercept-sprites/</guid><description>Make a sprite intercept another sprite with math!</description></item></channel></rss>