The Blog of Chris Saylor

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    Learning to Be a Tech Lead

    April 25, 2019 engineering Chris Saylor

    For most of my career, I’ve been an individual contributor: focused on the tasks at hand, writing code, among other things. All of that changed about six years ago. I found myself managing products, releases, infrastructure, and making many software decisions. As a result, I was promoted to “Lead Software Engineer.” Other developers were looking to me for answers, and I was involved with high-level decisions for products and features, so it seemed like a natural progression. However, I was ill-prepared for what it takes to be a lead engineer.

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    Meta: How this blog is built and deployed

    April 11, 2019 engineering Chris Saylor
    It is an unspoken rule that if you utilize something other than Wordpress for a blog that you must include an article on how it is built. This is that article. I’ve gone through several renditions of this site over the years starting with a custom PHP site, moving to Wordpress, Jekyll (Github pages), raw HTML, Medium, and finally what it is today: Hugo. With the history enumerated, you might be wondering, why expend the effort on changing technologies for a blog? Continue reading

    Blossom Tales: the Sleeping King Review

    February 26, 2019 Games with Sam Chris Saylor

    This is the first entry in a series entitled “Games with Sam” in which I review games from the context of playing with a pre-school-aged child. We will explore his reactions to the game as well as develop skills that are gained from the experience.

    Blossom Tales: The Sleeping King” is a 2D top-down-view adventure game that harkens to the days of Zelda. Every component is an homage to Zelda few other games can not espouse. Opening with another homage to “The Princess Bride”, a brother and sister are being told the story of “The Sleeping King” by their grandfather. This presents a fascinating technique of story-telling where some parts of the story are  “customized” by the choices of the brother or sister or, sometimes, by you playing a mediator between the two. You explore an over-world of Blossom referred to Hyrule all but in name. There are humorous tongue-in-cheek references sprinkled throughout the game to give the adult in the room a chuckle for the recognition and the child a chuckle from proximity. Finding items, exploring dungeons, solving puzzles, and defeating bosses offer a nice harmony of action, exploration, and problem-solving to youthful and hungry minds.

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